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Guns
mangathemango edited this page Apr 16, 2025
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Guns are the primary tools for combat in Operation Null Mind. Each gun has unique stats such as:
- Fire Rate: Determines how quickly the gun can shoot.
- Bullet Velocity: Affects the speed of projectiles.
- Ammo Capacity: Limits the number of bullets before reloading.
- Switching Guns: Players can carry two guns and switch between them.
- Gun Pickup: Interact with guns on the ground to equip or swap them.
- OverPressured Skill: Enhances fire rate and bullet speed but consumes more ammo.
| Gun Name | Damage | Bullet Speed | Fire Rate (BPM) | Ammo | Bullets/Shot | Spread (°) | Fire Mode | DPS | DPA |
|---|---|---|---|---|---|---|---|---|---|
| Glock 17 | 30 | Mid | 500 | 1 | 1 | 6 | Semi | 250 | 30 |
| HK UMP45 | 40 | Mid | 600 | 1 | 1 | 5 | Auto | 400 | 40 |
| Beretta 1301 Tactical | 25 | Slow | 120 | 8 | 8 | 25 | Semi | 240 | 25 |
| M4A1 URG-I | 40 | Fast | 800 | 2 | 1 | 4 | Auto | 533.3 | 20 |
| FN SCAR-H | 55 | Fast | 650 | 2 | 1 | 2 | Auto | 595.8 | 27.5 |
| Chiappa Rhino 200DS | 55 | Slow | 450 | 1 | 1 | 9 | Semi | 412.5 | 55 |
| FN Five-seveN Mk3 MRD | 40 | Fast | 600 | 1 | 1 | 7 | Semi | 400 | 40 |
| KRISS Vector | 30 | Mid | 1200 | 1 | 1 | 11 | Auto | 600 | 30 |
| FN P90 | 40 | Fast | 900 | 2 | 1 | 4 | Auto | 600 | 20 |
| M16A4 | 45 | Fast | 950 | 2 | 3 | 4 | Burst | 712.5 | 67.5 |
| Kel-Tec RFB | 60 | Fast | 600 | 2 | 1 | 1 | Semi | 600 | 30 |
| Atchisson AA-12 | 20 | Slow | 250 | 8 | 8 | 40 | Auto | 666.7 | 20 |