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The reason the left monitor stays "primary" for games even after swapping positions in kanshi: Wayland compositors pick the primary/output-for-fullscreen based on their own output order/priority, not on kanshi's layout coordinates. Kanshi only positions outputs; it doesn't designate which one is primary. Things to try with mango:
Since native games ignore winecfg's virtual screen workaround, the real fix has to be at the compositor level: make DP-2 the primary/first output. |
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I have a 1080p screen on the left and my main 1440p screen on its right, I use this kanshi config:
The issue is that when I start a game on steam, the game picks up the 1080p resolutions despite starting on the 1440p screen. for windows game I found a workaround by setting a virtual screen with winecfg but today I bought my first Linux native game and I can't find the real fix to my issue...
I tried swapping the screen (DP-2 at 0,0 and HDMI-A-1 at -1920,0) but it didn't change anything, for some reason the left screen stays the main one.
I am willing to test anything at this point if you have any ideas.
PS: I was using monitorrule initialy in a previous version of mangowc but I changed to kanshi after other issues and the doc saying to avoid using it (I already had the same steam issues)
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