Describe the bug
im using two env_screeneffect entities with chromatic aberration and Intro blur effect on background map, and after loading on a different map the env_screeneffect chromatic aberration continues to display
Steps to reproduce
Steps to reproduce the behavior:
- Have two 'env_screeneffect' in the map
- Set "Effect type" as "Chromatic Aberration" on first entity
- Set "Effect type" as "Intro Blur" on second entity
- Compile map, load game
- Type in console "map_background [YOUR MAP NAME]"
- After background map loaded, play any other map
- See error
Expected behavior
No effect display after loading on other map