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android-v10.1.0

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@Chaoba Chaoba released this 04 Nov 02:01
· 3 commits to v10.1 since this release
ab39952

10.1.0 November 4, 2021

Features ✨ and improvements 🏁

  • Set thread priorities and set thread CPU affinity based on the thread's priority to improve overall map performance.(#810)
  • Introduce option to enable multisample anti-aliasing (MSAA) for map rendering. (#741)
  • Add convenience methods for stop expression in Style DSL. (#698, #764)

Bug fixes 🐞

  • Avoid spawning extra AssetManagerFileSource threads when multiple instances of a MapView is created during application lifecycle. (#810)
  • Fix rendering artifact when some of the model layer models may have wrong placement when globe view projection is used. (#810)
  • Fix rare heatmap flickering when zooming the map. (#810)
  • Fix an issue where an Observable event could be dispatched on a thread, different from the subscription thread. (#810)
  • Fix an issue where promoteId parameter for VectorSource was overwritten when source tilejson is loaded (#810)
  • Fix android glyph drawing issue when 'high contrast' text accessibility feature is turned on. (#810)
  • Fix unexpectedly rapid map panning at high pitch level. (#775)
  • Fix map move using faster map offsetting after zoom-in or zoom-out gesture. (#738)
  • Fix annotation flickering and disappearing during dragging. (#732)
  • Fix logo and attribution margin update. (#744)
  • Fix NullPointerException while querying annotations. (#746)
  • Limit fast fling gesture in a downwards direction when map is highly pitched. (#754)
  • Fix an issue that caused annotations not being updated when style is loading other resources. (#753)
  • Restore the fling factor for slightly pitched maps. (#762)

Dependencies

  • Bump gl-native to 10.1.0, common to 20.1.0. (#810)