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android-v10.1.0
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Chaoba
released this
04 Nov 02:01
10.1.0 November 4, 2021
Features ✨ and improvements 🏁
Set thread priorities and set thread CPU affinity based on the thread's priority to improve overall map performance.(#810 )
Introduce option to enable multisample anti-aliasing (MSAA) for map rendering. (#741 )
Add convenience methods for stop expression in Style DSL. (#698 , #764 )
Bug fixes 🐞
Avoid spawning extra AssetManagerFileSource threads when multiple instances of a MapView is created during application lifecycle. (#810 )
Fix rendering artifact when some of the model layer models may have wrong placement when globe view projection is used. (#810 )
Fix rare heatmap flickering when zooming the map. (#810 )
Fix an issue where an Observable event could be dispatched on a thread, different from the subscription thread. (#810 )
Fix an issue where promoteId parameter for VectorSource was overwritten when source tilejson is loaded (#810 )
Fix android glyph drawing issue when 'high contrast' text accessibility feature is turned on. (#810 )
Fix unexpectedly rapid map panning at high pitch level. (#775 )
Fix map move using faster map offsetting after zoom-in or zoom-out gesture. (#738 )
Fix annotation flickering and disappearing during dragging. (#732 )
Fix logo and attribution margin update. (#744 )
Fix NullPointerException while querying annotations. (#746 )
Limit fast fling gesture in a downwards direction when map is highly pitched. (#754 )
Fix an issue that caused annotations not being updated when style is loading other resources. (#753 )
Restore the fling factor for slightly pitched maps. (#762 )
Dependencies
Bump gl-native to 10.1.0, common to 20.1.0. (#810 )
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