android-v10.1.0-beta.1
Pre-release
Pre-release
·
2017 commits
to main
since this release
10.1.0-beta.1 October 21, 2021
Features ✨ and improvements 🏁
- Introduce option to enable Multisample anti-aliasing (MSAA) for map rendering. (#741)
- Add convenience methods for stop expression. (#698, #764)
Bug fixes 🐞
- Fix map move using faster map offsetting after zoom-in or zoom-out gesture. (#738)
- Fix annotation flickering and disappearing during dragging. (#732)
- Fix logo and attribution margin update. (#744)
- Fix
NullPointerExceptionwhile querying annotations. (#746) - Limit fast fling gesture in a downwards direction when map is highly pitched. (#754)
- Fixed an issue that caused annotations not being updated in some cases.. (#753)
- Fix glyph drawing issue when the 'high contrast' text feature is turned on. (#752)
- Fix
promoteIdparameter for VectorSource overwritten when source tilejson is loaded. (#752) - Avoid spawning extra AssetManagerFileSource threads. (#752)
- Fix
NullPointerExceptioninHttpResponseCallback, when get an error message from the Exception. (#752) - Restore the fling factor for slightly pitched maps. (#762)
Dependencies
- Bump gl-native to v10.1.0-beta, and common to v20.1.0-rc.1 (#752)