Skip to content

android-v10.7.0-rc1

Pre-release
Pre-release

Choose a tag to compare

@yunikkk yunikkk released this 14 Jul 15:44
· 1736 commits to main since this release
3c4b09e

10.7.0-rc.1 - July 14, 2022

Features ✨ and improvements 🏁

  • Introduce experimental ModelLayer.modelCastShadows and LocationPuck3D.modelCastShadows property. (1480)
  • Add model-cast-shadows paint property to model layer to allow turning off shadow casting per model layer. (1497)
  • Reuse single index buffer in symbol layer rendering. (1497)
  • Use shared index buffers per tile to reduce the time spent in the upload pass. (1497)

Bug fixes 🐞

  • Remove android.permission.WAKE_LOCK permission from the SDK. (1494)
  • Fix setting 'exaggeration-transition' property via 'setStyleTerrain' API. (1497)
  • Fix SDK fragment format in turnstile useragent. (1497)
  • Fix view annotation occlusion issue when Terrain enabled. (1497)
  • Fix symbol flickering issue when 'textAllowOverlap' or 'iconAllowOverlap' is true. (1497)
  • Fixes rendering issues with the globe on unsupported hardware by falling back to mercator projection. (1497)
  • Fixed feature states not being applied on new tiles when zoom doesn't change. (1497)
  • Disable MapBuffer OpenGL extension on PowerVR SGX 544MP GPUs to fix incorrect usage of unimplemented methods. (1497)
  • Avoid NaN when converting screen coordinates to geographical coordinates executed as part of gesture. #1491

Dependencies

  • Bump telemetry to v8.1.5. (#1494)
    Also bumps WorkManager 2.7.1 that enforces compileSdk 31 or newer.
  • Bump gl-native to v10.7.0-rc.1, common to 22.1.0-rc.1. (#1497)