android-v10.7.0-rc1
Pre-release
Pre-release
·
1736 commits
to main
since this release
10.7.0-rc.1 - July 14, 2022
Features ✨ and improvements 🏁
- Introduce experimental
ModelLayer.modelCastShadowsandLocationPuck3D.modelCastShadowsproperty. (1480) - Add model-cast-shadows paint property to model layer to allow turning off shadow casting per model layer. (1497)
- Reuse single index buffer in symbol layer rendering. (1497)
- Use shared index buffers per tile to reduce the time spent in the upload pass. (1497)
Bug fixes 🐞
- Remove android.permission.WAKE_LOCK permission from the SDK. (1494)
- Fix setting 'exaggeration-transition' property via 'setStyleTerrain' API. (1497)
- Fix SDK fragment format in turnstile useragent. (1497)
- Fix view annotation occlusion issue when Terrain enabled. (1497)
- Fix symbol flickering issue when 'textAllowOverlap' or 'iconAllowOverlap' is true. (1497)
- Fixes rendering issues with the globe on unsupported hardware by falling back to mercator projection. (1497)
- Fixed feature states not being applied on new tiles when zoom doesn't change. (1497)
- Disable MapBuffer OpenGL extension on PowerVR SGX 544MP GPUs to fix incorrect usage of unimplemented methods. (1497)
- Avoid NaN when converting screen coordinates to geographical coordinates executed as part of gesture. #1491
Dependencies
- Bump telemetry to v8.1.5. (#1494)
Also bumps WorkManager 2.7.1 that enforces compileSdk 31 or newer. - Bump gl-native to v10.7.0-rc.1, common to 22.1.0-rc.1. (#1497)