Hello!
I’ve implemented the polylabel algorithm in Blender’s node-based visual scripting system (Geometry Nodes):
https://github.com/farukahmet/polylabel-geometrynodes
Since this isn’t a traditional language port but a visual / node-based implementation, I wasn’t sure whether it would be appropriate to submit a PR adding it to the “Ports” section of the README.
Posting here as a heads-up, and happy to open a PR if you think it makes sense to list it.
Cheers