Blocks Beyond the Stars v0.6.0
Our biggest update yet: claim your own factory, explore alien ruins — and play natively on Linux. 🚀
🎉 First community contribution!
A huge thank-you to @corarona (Cora de la Mouche) — our first external contributor — who built the native Linux support (#69). This is exactly the kind of collaboration we open-sourced the game for. 💚
🏭 Factories, Ruins & Claiming
- Factories — rare industrial halls with animated machine bays (presses, rotors, conveyors) and a production terminal. Factory recipes turn cheaper materials into bulk output, but each factory only makes the few items on its own roster.
- Ruins — collapsed settlements you can freely mine, plus standalone treasure chests with richer loot.
- SPS access codes — a rare item (found in chests or bought from traders) that lets you claim a factory as your own editable base, shared with your allies.
🐧 Native Linux client
- Real
StandaloneLinux64build, shipped as AppImage and a separate Linux Portable.zip — no more Proton/Wine required. - New cross-platform console launcher, bash build scripts, and Linux CI build + packaging.
- The Windows-only embedded browser (UnityWebBrowser/CEF) was removed; the in-game Codex Wiki and Arcade now run without it.
🛠️ Deeper crafting
- New Transmuter station — turn spare terrain into scarce ore.
- The Refinery is now the full metallurgy station (rare Tier-2 metals, diamond, carbide, reactor fuel).
- Fixed the titanium/carbide progression deadlock.
🌍 World, graphics & performance
- Bigger in-game editors — much larger ships, stations and cities.
- Longer planet view distance and smoother on-foot movement (far-chunk unloading, vertical chunk LOD, per-atmosphere haze tuning).
- Rivers and lava now route downhill into lakes/seas with waterfalls and lavafalls, plus an animated lava surface.
- Brighter, more readable worlds and a clearer attract/menu scene that matches the real in-game space look.
- Trees scan as named per-world species; flora spawn/regrow sources are now visually recognizable.
📚 Docs & internal
- New player docs for factories/ruins in the user manual and in-game Codex (EN/DE).
- Added a canonical source-code URL to the README (AGPL compliance).
- New
WORLD_GENERATIONand Linux-port references; CI now skips heavy jobs on doc-only PRs.
⬇️ Downloads
- Windows: Setup.exe · MSI · Portable.zip
- Linux: AppImage (one self-contained file — mark it executable and run)
- Dedicated server: self-hostable (Windows / Linux x64 / Linux arm64) + Docker image
🐳 Docker (dedicated server)
Run the dedicated server (game server + admin/portal/download UI, optional AI backend) on any OS with Docker:
docker pull ghcr.io/marceld23/blocks-beyond-the-stars-server:0.6.0
# or the rolling tag:
docker pull ghcr.io/marceld23/blocks-beyond-the-stars-server:latestSetup & configuration: SELF_HOSTING.md §10.