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29 changes: 2 additions & 27 deletions Game.UI/BasePanel.cs
Original file line number Diff line number Diff line change
Expand Up @@ -10,31 +10,6 @@

namespace Game.UI;

public class OptionsTestPage : PropertyPage
{
public OptionsTestPage(Panel? parent, string? name) : base(parent, name) {}
}

public class OptionsDialog : PropertyDialog
{
readonly ModInfo ModInfo = Singleton<ModInfo>();
public OptionsDialog(Panel? parent) : base(parent, "OptionsDialog") {
SetDeleteSelfOnClose(true);
SetBounds(0, 0, 512, 406);
SetSizeable(false);

SetTitle("#GameUI_Options", true);
// TODO

AddPage(new OptionsTestPage(this, null), "#GameUI_Video");
AddPage(new OptionsTestPage(this, null), "#GameUI_Video");
AddPage(new OptionsTestPage(this, null), "#GameUI_Video");

SetApplyButtonVisible(true);
GetPropertySheet().SetTabWidth(84);
}
}

public class GameMenuItem : MenuItem
{
public GameMenuItem(Menu panel, string name, string text) : base(panel, name, text) {
Expand Down Expand Up @@ -90,15 +65,15 @@ public enum BackgroundState
public class GameMenu(Panel parent, string name) : Menu(parent, name)
{
protected override void LayoutMenuBorder() { }
public virtual int AddMenuItem(ReadOnlySpan<char> itemName, ReadOnlySpan<char> itemText, ReadOnlySpan<char> command, Panel? target, KeyValues? userData = null) {
public override int AddMenuItem(ReadOnlySpan<char> itemName, ReadOnlySpan<char> itemText, ReadOnlySpan<char> command, Panel? target, KeyValues? userData = null) {
MenuItem item = new GameMenuItem(this, new string(itemName), new string(itemText));
item.AddActionSignalTarget(target);
item.SetCommand(command);
item.SetText(itemText);
item.SetUserData(userData);
return base.AddMenuItem(item);
}
public virtual int AddMenuItem(ReadOnlySpan<char> itemName, ReadOnlySpan<char> itemText, KeyValues command, Panel? target, KeyValues? userData = null) {
public override int AddMenuItem(ReadOnlySpan<char> itemName, ReadOnlySpan<char> itemText, KeyValues command, Panel? target, KeyValues? userData = null) {
MenuItem item = new GameMenuItem(this, new string(itemName), new string(itemText));
item.AddActionSignalTarget(target);
item.SetCommand(command);
Expand Down
99 changes: 99 additions & 0 deletions Game.UI/CvarNegateCheckButton.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,99 @@
using Source.Common.Commands;
using Source.Common.Formats.Keyvalues;
using Source.Common.GUI;
using Source.GUI.Controls;

namespace Game.UI;

public class CvarNegateCheckButton : CheckButton
{
string? CvarName;
bool StartState;

public CvarNegateCheckButton(Panel parent, ReadOnlySpan<char> name, ReadOnlySpan<char> text, ReadOnlySpan<char> cvarName) : base(parent, name, text) {
CvarName = cvarName.Length > 0 ? new(cvarName) : null;
Reset();
AddActionSignalTarget(this);
}

public override void Paint() {
if (CvarName == null) {
base.Paint();
return;
}

ConVarRef var = new(CvarName);
if (!var.IsValid())
return;

float value = var.GetFloat();

if (value < 0) {
if (!StartState) {
SetSelected(true);
StartState = true;
}
}
else {
if (StartState) {
SetSelected(false);
StartState = false;
}
}

base.Paint();
}

public void Reset() {
ConVarRef var = new(CvarName);
if (!var.IsValid())
return;

float value = var.GetFloat();

if (value < 0)
StartState = true;
else
StartState = false;

SetSelected(StartState);
}

public bool HasBeenModified() => IsSelected() != StartState;

public override void SetSelected(bool state) {
base.SetSelected(state);
}

public void ApplyChanges() {
if (CvarName == null || CvarName.Length == 0)
return;

ConVarRef var = new(CvarName);
float value = var.GetFloat();

value = (float)MathF.Abs(value);
if (value < 0.00001)
value = 0.022f;

StartState = IsSelected();
value = -value;

float ans = StartState ? value : -value;
var.SetValue(ans);
}

public void OnButtonChecked() {
if (HasBeenModified())
PostActionSignal(new KeyValues("ControlModified")); // todo static
}

public override void OnMessage(KeyValues message, IPanel? from) {
if (message.Name.Equals("CheckButtonChecked", StringComparison.OrdinalIgnoreCase)) {
OnButtonChecked();
return;
}

base.OnMessage(message, from);
}
}
229 changes: 229 additions & 0 deletions Game.UI/CvarSlider.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,229 @@
using Source;
using Source.Common.Commands;
using Source.Common.Formats.Keyvalues;
using Source.Common.GUI;
using Source.GUI.Controls;

namespace Game.UI;

public class CvarSlider : Slider
{
[PanelAnimationVar("use_convar_minmax", "0", "bool")] bool UseCvarMinMax;
bool AllowOutOfRange;
bool ModifiedOnce;
float StartValue;
int iStartValue;
float LastSliderValue;
float CurrentValue;
char[]? CvarName = new char[64];
bool CreatedInCode;
float MinValue;
float MaxValue;
public CvarSlider(Panel panel, ReadOnlySpan<char> name) : base(panel, name) {
SetupSlider(0, 1, "", false);
CreatedInCode = false;
AddActionSignalTarget(this);
}

public CvarSlider(Panel parent, ReadOnlySpan<char> name, ReadOnlySpan<char> text, float minValue, float maxValue, ReadOnlySpan<char> cvarName, bool allowOutOfRange) : base(parent, name) {
AddActionSignalTarget(this);
SetupSlider(minValue, maxValue, cvarName, allowOutOfRange);
CreatedInCode = true;
}

public void SetupSlider(float minValue, float maxValue, ReadOnlySpan<char> cvarName, bool allowOutOfRange) {
ConVarRef var = new(cvarName, true);

if (var.IsValid()) {
float cvarMin;
if (var.GetMin(out double CVarMin)) {
cvarMin = (float)CVarMin;
minValue = UseCvarMinMax ? cvarMin : Math.Max(minValue, cvarMin);
}

float cvarMax;
if (var.GetMax(out double CVarMax)) {
cvarMax = (float)CVarMax;
maxValue = UseCvarMinMax ? cvarMax : Math.Min(maxValue, cvarMax);
}
}

MinValue = minValue;
MaxValue = maxValue;

SetRange((int)(100.0f * MinValue), (int)(100.0f * MaxValue));

Span<char> min = stackalloc char[32];
Span<char> max = stackalloc char[32];

minValue.TryFormat(min, out int minLen, "F2");
maxValue.TryFormat(max, out int maxLen, "F2");

SetTickCaptions(min, max);

cvarName.CopyTo(CvarName);

ModifiedOnce = false;
AllowOutOfRange = allowOutOfRange;

Reset();
}

public void SetTickColor(Color color) => TickColor = color;

public override void ApplySettings(KeyValues resourceData) {
base.ApplySettings(resourceData);

if (!CreatedInCode) {
float minValue = resourceData.GetFloat("minvalue", 0);
float maxValue = resourceData.GetFloat("maxvalue", 1);
ReadOnlySpan<char> cvarName = resourceData.GetString("cvar_name", "");
bool allowOutOfRange = resourceData.GetInt("allow_out_of_range", 0) != 0;
SetupSlider(minValue, maxValue, cvarName, allowOutOfRange);

// HACK: If our parent is a property page, we want the dialog containing it
if (GetParent() is PropertyPage && GetParent()!.GetParent() != null)
GetParent()!.GetParent()!.AddActionSignalTarget(this);
else
GetParent()!.AddActionSignalTarget(this);
}
}

public override void GetSettings(KeyValues outResourceData) {
base.GetSettings(outResourceData);

if (!CreatedInCode) {
outResourceData.SetFloat("minvalue", MinValue);
outResourceData.SetFloat("maxvalue", MaxValue);
outResourceData.SetString("cvar_name", CvarName!);
outResourceData.SetInt("allow_out_of_range", AllowOutOfRange ? 1 : 0);
}
}

public void SetCVarName(ReadOnlySpan<char> cvarName) {
cvarName.CopyTo(CvarName);
ModifiedOnce = false;
Reset();
}

public void SetMinMaxValues(float minValue, float maxValue, bool setTickDisplay) {
SetRange((int)(100.0f * minValue), (int)(100.0f * maxValue));

if (setTickDisplay) {
Span<char> min = stackalloc char[32];
Span<char> max = stackalloc char[32];

minValue.TryFormat(min, out int minLen, "F2");
maxValue.TryFormat(max, out int maxLen, "F2");

SetTickCaptions(min, max);
}

Reset();
}

public override void Paint() {
ConVarRef var = new(CvarName!, true);
if (!var.IsValid())
return;

float curValue = var.GetFloat();
if (curValue != StartValue) {
int value = (int)(curValue * 100.0f);
StartValue = curValue;
CurrentValue = curValue;

SetValue(value);
iStartValue = GetValue();
}
base.Paint();
}

public void ApplyChanges() {
if (ModifiedOnce) {
iStartValue = GetValue();
if (AllowOutOfRange)
StartValue = CurrentValue;
else
StartValue = iStartValue / 100.0f;

ConVarRef var = new(CvarName!, true);
if (!var.IsValid())
return;
var.SetValue(StartValue);
}
}

public float GetSliderValue() {
if (AllowOutOfRange)
return CurrentValue;
else
return GetValue() / 100.0f;
}

public void SetSliderValue(float value) {
int val = (int)(value * 100.0f);
SetValue(val, false);

LastSliderValue = value;

if (CurrentValue != value) {
CurrentValue = value;
ModifiedOnce = true;
}
}

public void Reset() {
ConVarRef var = new(CvarName!, true);

if (!var.IsValid()) {
CurrentValue = StartValue = 0.0f;
SetValue(0, false);
iStartValue = GetValue();
LastSliderValue = iStartValue;
return;
}

StartValue = var.GetFloat();
CurrentValue = StartValue;

int value = (int)(StartValue * 100.0f);
SetValue(value, false);

iStartValue = GetValue();
LastSliderValue = iStartValue;
}

public bool HasBeenModified() {
if (GetValue() != iStartValue)
ModifiedOnce = true;
return ModifiedOnce;
}

public void OnSliderMoved() {
if (HasBeenModified()) {
if (LastSliderValue != GetValue()) {
LastSliderValue = GetValue();
CurrentValue = GetValue() / 100.0f;
}

PostActionSignal(new KeyValues("ControlModified"));
}
}

// todo complete

public override void OnMessage(KeyValues message, IPanel? from) {
switch (message.Name) {
case "SliderMoved":
OnSliderMoved();
break;
case "SliderDragEnd":
// OnSliderDragEnd();
break;
default:
base.OnMessage(message, from);
break;
}
}
}
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