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  1. Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes

    Go 2.1k 193

  2. A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.

    Clojure 156 3

  3. A simple, two player multiplayer game built to show how you can host dedicated game servers on Kubernetes.

    C# 110 17

  4. Example of a Clojure development environment inside a Docker container

    Makefile 44 9

  5. A very silly, web based, Firebase and Cloud Vision API multiplayer game that works exactly the same as Rock, Paper, Scissor - except with facial emotions.

    JavaScript 38 9

  6. The Google Cloud Platform Podcast

    CSS 29 8

690 contributions in the last year

Apr May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Mon Wed Fri

Contribution activity

March 2019

Created a pull request in GoogleCloudPlatform/agones that received 9 comments

[Regression] Fleet scale down didn't adhere to Packed Scheduling

The new Fleet scale up/scale down performance enhancements removed the functionality that the Packed strategy is documented to provide -- when scal…

+144 −114 9 comments

Created an issue in GoogleCloudPlatform/agones that received 11 comments

1st Party / Distributed Matchmaker support

Objective To be able to support matchmaking systems that require a gameserver to register themselves with the matchmaker -- such as first party mat…

11 comments

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