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  • Regenerate the Node Reference: 76 to 77 node types The page was generated before the environment node landed in the 0.8.2 scene-contract work, so it has been one node short for a release. The material and principled nodes also gained the principled surface properties, which is most of the diff: transmission and its volume, clearcoat, sheen, iridescence, specular tint, anisotropy, index of refraction and emissive strength. Generated, not hand-edited: cargo run -p solarxy-graph --example gen_registry -- markdown \ > ../solarxy.wiki/Node-Reference.md

    Marko Koljancic committed Aug 1, 2026
  • Document 0.8.1: expressions, wrangles, playback and publishing Four new pages, all linked from the sidebar: Expressions the grammar, the ~30 builtins, ch() path forms, the geometry queries, the naming model, the sandbox limits, and what a rename does to a reference Attribute-Wrangle the element scope, typed locals, why there is no control flow, the editor's completion and error marking, and the two nodes that now read what a wrangle can write Runtime-And-Playback the scene clock, the Playbar, why one tick is one frame, and why a heavy scene plays slowly instead of skipping Publishing-A-Scene File > Export web bundle, what the archive contains, the player config, and the one real limitation (it must be served over HTTP, not opened from file://) Release notes for v0.8.1, covering all six features plus the two rounds of testing feedback, and stating plainly that this release is Solarxy Web only: solarxy-app is still unwired from solarxy-graph, so desktop has no parameters to drive and no light nodes to author. Node-Reference regenerated at 76 node types, for the new attribute_wrangle and text nodes and for rect_area_light v3. Solarxy-Web gains the new capabilities, the Playbar, the Text panel, and the seven bundled sample scenes, which the app has offered under File > Sample Scenes since 0.8.0 and no user-facing page had ever mentioned. Keyboard-Shortcuts gains the playback bindings (Space, comma and period, Home). User-Guide points at the new pages. Architecture's node count corrected. Two FAQ entries for the questions this release will actually generate: why area-light intensity does not behave like a point light's, and why a heavy scene drops to a lower frame rate rather than skipping frames.

    Marko Koljancic committed Jul 28, 2026
  • Update Solarxy 0.8.0 docs

    Marko Koljancic committed Jul 24, 2026
  • Update node reference page

    Marko Koljancic committed Jul 21, 2026
  • v0.7.1: release notes, regenerated node reference, web pages, first-scene tutorial

    Marko Koljancic committed Jul 18, 2026
  • Update Wiki - 0.7.0 initia web build

    Marko Koljancic committed Jul 14, 2026