One of my big projects...
Minecraft Spigot plugin for Odium SMP that introduced farm chests / loot boxes into the game.
Adds chests that spawn loot in order to provide extra resources to players. Spawns assigned amount of loot inside the chest at a given rate when a player is in the spawn radius.
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Stores data in a YML file.
- Stored data regarding:
- Chest items
- Chest location / information
- Item spawn rate
- Item spawn amount
- Spawn radius
- Stored data regarding:
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Dynamic and responsive custom GUI.
- Displayed a different GUI based on a normal player and an admin.
- Add, remove, and update (amount, rate, radius) items within chest.
- Multiple tabs and elements.
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Supports unlimited amount of chests in the world.
- Each chest can store and spawn 27 items with all unique data (rates, amount, radius).
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Player QOL.
- Simple to use plugin with little to no interactions (keeps plugin simple with high output impact).
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Admin control.
- Allowed admins to change item data through a custom GUI.
- Sped up admin productivity and management.
/farmchest
- Must have admin permissions
- Gives the player a "wand" that can be used to click on chests to open GUI and update items
Edit values directly by clicking the anvil and typing it out. Only works with "slider" buttons.
Add custom hover text/display above chest to display chest data.
