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Litematica blocks change their rotation all the time #14

@SunSerega

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@SunSerega

https://youtu.be/w_FlcZfXPno

Block rotations must be based on position in the world:
https://youtu.be/6__hO4cc1pA?t=440
So they must not be always rotated randomly.

Also, if block is already right one - there is no need to redraw it, every time something happens near it.

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    bugA "normal"/medium bug that prevents something from working properly, but is not criticalfixed-in-devAlready fixed in development code, fix will be in upcoming releases

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