Releases: matem6/UltraC0re
Releases · matem6/UltraC0re
First release
UltraC0re — Jak X (PS2-on-PS5) userland exploit
A userland code-execution entry point for Jak X via the PS5's PS2 emulator, built on
Luac0re by Gezine. From a crafted save it reaches native
code in the emulator and brings up a remote Lua loader on port 8888, which can host Luac0re's
PS5 jailbreak payloads (poops).
What's in this release
SCUS-97429— the crafted Jak X save (NTSC, SCUS-97429) with the UltraC0re framework baked in.poops.lua— PS5 kernel-exploit payload (send it over the loader).
Requirements
- Jak X: Combat Racing (NTSC,
SCUS-97429/CUSA07842) installed on the PS5. - A way to re-sign PS5 save data for your own account (e.g. Garlic Save Manager).
Install
- Re-sign the save for your own PSN account — guide: https://github.com/n0llptr/remote_lua_loader/blob/main/SETUP.md
- Import it to the PS5 (USB save import).
- Launch Jak X → load the save → Adventure mode. When the cutscene starts, press △ to skip it; the loader dialog appears (Listening :8888).
- From your PC, send a payload to
<PS5-IP>:8888to run it (e.g.poops.luafor the jailbreak).
Notes
- Only poops has been tested. Built on Gezine's Luac0re; full credits in the README.