A small program developed to make life easier for SAMP server developers. Well... in other words, I was tired of having to open the SAMP server, then the SAMP launcher, and only then being able to actually access the server to test the latest modification. I simplified this with just one command, so... I hope this helps.
Cut through this entire procedure using just one command.
{
"textdraw": { "nome": "Textdraw Editor", "caminho": "Your directory.../samp-server.exe" },
"map": { "nome": "Map Editor", "caminho": "Your directory.../samp-server.exe" },
"server": { "nome": "Servidor SA-MP", "caminho": "Your directory.../samp-server.exe" }
}+ Textdraw
samp-helpdev.exe -td -r
| |
| ◟ Start SAMP on IP 127.0.0.1:7777 (default: 7777, but you can configure it)
◟ This starts the "samp-server.exe" file, which is responsible for the gamemode of you textdraw-editor (config.json).
+ Server
samp-helpdev.exe -sv -r
| |
| ◟ Start SAMP on IP 127.0.0.1:7777 (default: 7777, but you can configure it)
◟ This starts the "samp-server.exe" file, which is responsible for the gamemode of you server (config.json).
+ Map
samp-helpdev.exe -map -r
| |
| ◟ Start SAMP on IP 127.0.0.1:7777 (default: 7777, but you can configure it)
◟ This starts the "samp-server.exe" file, which is responsible for the gamemode of you map-editor (config.json).Usage:
-td : Run textdraw mode (Configure it in the JSON file.)
-sv : Run server mode (Configure it in the JSON file.)
-map : Run map-editor mode (Configure it in the JSON file.)
-v : Ignore port verification being used.
-r : Open GTA along with the server.
--pass <num> : Set server password
--port <num> : Set server port
-h, --help : Show this help message