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5. Packing Unpacked Mods
Max Kunes edited this page Jan 5, 2019
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- Packing mods is very easy. I'm going to use PBOManager in this tutorial, but I recommend you use one of the free tools here : https://mikero.bytex.digital/Downloads
- It should not matter which PBO packer you choose as long as it honors the $PREFIX$ file we have or allows you to manually input the right pbo prefix.
- Copy the Scripts folder from the Workbench Source Directory/Test Mod and paste and replace any files in the Workbench Source Directory/Build/Test Mod/Addons/ folder.
- Your Addons folder should now look like this.
- Now simply pack that Scripts folder into a pbo with the manager of your choice and delete the folder once the pbo is packed.
- Your Addons folder should now look like this.
- Workbench Source Directory -> The parent folder where all your projects and build files will be stored.
- Unpacked Mod Directory -> The folder where your unpacked mod will be stored.
- Packed Mod Directory -> The folder where your packed mod will be stored.
- DayZ Tools -> The offical DayZ Tools from Steam. (https://store.steampowered.com/app/830640/DayZ_Tools/)
- WorkBench Directory -> The bin folder of the workbench folder. Where the workbenchApp.exe is stored. Normal location :
SteamFolder\steamapps\common\DayZ Tools\Bin\Workbench\ - WorkBench Project File -> The workbench project file. Normal location :
SteamFolder\steamapps\common\DayZ Tools\Bin\Workbench\dayz.gproj - From my understanding, paths on Windows are case insensitive meaning the folder DAyzMODs is the same as the folder dayzmods.