TO COMPILE AND RUN (OSX/Linux) git clone repo; cd pacman; make; ./pacman.x
CONTROLS P - pause game N - new game (reset) Q - quit game Arrow keys - to move left,right,up and down
FEATURES Animated characters - pacman and ghost figures Non-geometric primitives (pixel maps) - pacman and ghost figures AI - the ghosts each have a different personality
MECHANICS 1 - The game starts with Pacman (with 3 lives excluding current) and 4 ghosts 2 - Every Pacman gets eaten by a ghost he loses a life 3 - When Pacman has no more lives left he dies 4 - Every Food pellet eaten by Pacman earns him 10 points 5 - For every 100 points, Pacman gets a new life 6 - During random intervals in the game, Pacman is allowed to chase ghosts (watch for prompt) and gets a random bonus life/score