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This property system is a basic constructed system for ease and creating, for RP/RO-nations especially.

THIS IS NOT THE FINALIZED VERSION

Getting Started

Installation

Installing this system is as simple as dropping the module into your game. You can also be used with a Rojo workflow.

Roblox Studio

  1. Download the latest release of this system from Github Releases
  2. Amend or add Services, Components or Controllers to customise this system wherever you want.

Rojo

To build the place from scratch, use:

rojo build -o "property-system.rbxlx"

Next, open property-system.rbxlx in Roblox Studio and start the Rojo server:

rojo serve

For more help, check out the Rojo documentation.

Basic Usage

Components: Bind components to Roblox instances using the Component class and CollectionService tags and create functionality on-top of the existant system.

Services: Services are singleton provider objects that serve a specific purpose on the server. An example is OwnershipService which manages the ownership of properties, you can link this to a MoneyService to charge for properties.

Controllers: Controllers are singleton provider objects that serve a specific purpose on the client. An example is using a controller to have a UI to let others access your property.

Contributing

Contributions are welcome! To contribute, please fork the repository and submit a pull request with your changes. Before submitting a pull request, please ensure that your code is following Roblox Lua Style Guide.

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