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- Also fixed a bug in channel where senders were not waiting when buffered channels were full.
- Keep the audio record thread always running. When record starts/stops then start adding to the replay buffer.
This will apply the gain to the audio data as it streams in instead of only applying the gain when exporting.
There seemed to be an issue with lower frame rate video. It looked more choppy than it should have been. This seems to help.
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