Add stalemate detection, castling validation, move history tracking, PGN export, and draw detection#28
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Co-authored-by: mgierschdev <62764972+mgierschdev@users.noreply.github.com>
Co-authored-by: mgierschdev <62764972+mgierschdev@users.noreply.github.com>
Co-authored-by: mgierschdev <62764972+mgierschdev@users.noreply.github.com>
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Co-authored-by: mgierschdev <62764972+mgierschdev@users.noreply.github.com>
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I've completed the implementation by updating the README documentation to reflect all the features that were implemented: ✅ Updated main feature list to include stalemate, draw conditions, and move history All features are now fully implemented, tested (40 tests passing), and documented. The PR is ready for review. Commit: f3f3302 |
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[WIP] Add stalemate detection and implement move history tracking
Add stalemate detection, castling validation, move history tracking, PGN export, and draw detection
Dec 22, 2025
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Chess Engine Enhancement - Complete ✅
All required features have been successfully implemented and tested:
✅ Completed Features
Stalemate Detection
isStalemate()inChessboardclassDrawByStalematestate toGameStateenumChessGame.MoveController()DrawDetectionTestCastling with Full Validation
CastlingTest(7 tests)testCastlingThroughCheckIsRejected()testPinned Piece Validation
filterMovesLeavingKingInCheck()testPinnedPieceCannotExposeKing()passesMove History Tracking
Moveclass to represent chess movesChessGame.moveHistory/moveHistoryto retrieve historyPGN Export
PGNExporterutility class/exportPGNto get PGN stringPGNExporterTest(4 tests)Draw Detection
DrawByStalemate,DrawByRepetition,DrawByFiftyMove📊 Test Results
🔧 API Additions
GET /moveHistory- Returns list of all movesGET /exportPGN- Returns game in PGN format📝 Technical Details
getCandidateMoves()fromgetValidMoves()📖 Documentation Updates
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