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Continuous Serialization and Image Data Streaming #676
Description
Issue template
- Hardware description: MAX78000 / Custom board
- RTOS: FreeRTOS
- Installation type: micro_ros_setup / custom static library
- Version or commit hash: Humble
Hello - I'm an engineer with Analog Devices and I've been working on micro-ros support for our microcontrollers, starting with our embedded AI micros. I've completed the port and custom transports following the excellent tutorials, so first off thank you for the great documentation and project. I would eventually like to open a PR with official part support for our MSDK microcontrollers, and I'm building up a cool demo using an OpenManipulator-X running some custom object detection on our MAX78000.
Let me know if there's a better channel/repo to go through for questions. I couldn't get the Slack channel invite to work.
My current challenge is related to the topic of continuous serialization mentioned in the bottom part of this tutorials page.
I'm currently publishing a sensor_msgs/image image successfully, but the transmissions are very slow since the message is broken up into many packets. I would like some way to continuously stream the image data instead, but still comply with the expected message framing protocol. So...
- Is "continuous serialization" what I'm looking for?
- The tutorial says the ping_uros_agent example shows an example for continuous serialization of image data, but I don't see it. Are there any examples for this?
- I can sort of guess at what the APIs do based on the tutorial, but the API documentation for the
microcdrandcontinuous_serializationmodules are somewhat limited. I'm confused about what theucdr_alignmentfunctions do, and also whether it's possible stream image data row by row from the serialization callback. In the given example does writing into the ucdr buffer push the data out into the transport layer?
// Implementation example:
void serialization_cb(ucdrBuffer * ucdr){
size_t len = 0;
micro_ros_fragment_t fragment;
// Serialize array size
ucdr_serialize_uint32_t(ucdr, IMAGE_BYTES);
while(len < IMAGE_BYTES){
// Wait for new image "fragment"
...
// Serialize data fragment
ucdr_serialize_array_uint8_t(ucdr, fragment.data, fragment.len); // <-- (JC): Does this go out to the transport layer?...
len += fragment.len;
}
} // ... or is the data finally sent here, when the callback returns? I also have some more general suggestions/questions related to some challenges I had in developing the custom transports, and would love to contribute back to the project in any way I can.
Thank you,
Jake