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GUI Frameworks

Simple boilerplate for common cross-platform GUI frameworks

Folder Compiler Description
gtk+ C GTK+3
gtk+go Go Golang wrapper for GTK+3
sdl1.2 C++ SDL 1.2 (1)
sdl2 C++ SDL 2 (2)
  1. SDL 1.2 enables framebuffer rendering and doesn't depend on OpenGL, etc. Useful for embedded devices.
  2. SDL 2 is much faster than SDL 1.2 but has no framebuffer and requires OpenGL.

But, Why?

The purpose of this repository is to provide a starting point to test various GUI ideas for small Linux embedded devices with displays, while being able to develop prototypes on a full desktop OS like Linux or OS X.

It can also provide the basis of a very minimalistic cross-platform app, such as viewing sensor data when combined with libusb, etc.

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Simple boilerplate for common cross-platform GUI frameworks

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