Skip to content

Works in Editor, not in Builds #4

@dbitkowski

Description

@dbitkowski

I've successfully got HIDUE to work in the Editor. I can initialize, open, and read my hid device just fine. However, when I make a build (tried Development, Debug, and Shipment build), it can no longer open the device.

Unreal 5.3.1
MacOS Ventura

I did try to do a hid_error, which returns just "h" for the error (not sure what that means)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions