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+ Fixed Code Analysis warnings + Fixes for D3D12PipelineStateCache sample: ++ Fixed console output ++ Sample did not delete and re-create cache files properly when the cache was being purged ++ Sample did not properly wait for the GPU to be finished with PSO's before deleting them on the CPU ++ Updating precompiled hlsl files included in D3D12PipelineStateCache to match the output of the version of fxc.exe used by internal build tools so we don't have to keep reverting those changes when publishing updates to github + Fixes for D3D12PredicationQueries sample: ++ Used the correct size constants for constant buffers
bobbrow
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Aug 27, 2015
Merge fixes from develop branch for 8/27 release
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