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Signature packing, codegen fixes, and validation fixes and additions.#13

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tex3d merged 1 commit intomicrosoft:masterfrom
tex3d:tex3d-sigpack
Jan 18, 2017
Merged

Signature packing, codegen fixes, and validation fixes and additions.#13
tex3d merged 1 commit intomicrosoft:masterfrom
tex3d:tex3d-sigpack

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@tex3d
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@tex3d tex3d commented Jan 18, 2017

  • Add DxilSignatureAllocator for signature packing
  • Fix signature validation. Add more validation.
  • Fix and add validation tests.
  • Fix codegen for inout params with SV like SV_Coverage
  • fix m_SemanticStartIndex on DxilSignatureElement::Initialize
  • fix DxilSignatureElement::GetColsAsMask for start col == 2
  • Add diags for signature allocation failures
  • Use Regex in ValidationTest

  - Add DxilSignatureAllocator for signature packing
  - Fix signature validation.  Add more validation.
  - Fix and add validation tests.
  - Fix codegen for inout params with SV like SV_Coverage
  - fix m_SemanticStartIndex on DxilSignatureElement::Initialize
  - fix DxilSignatureElement::GetColsAsMask for start col == 2
  - Add diags for signature allocation failures
  - Use Regex in ValidationTest
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Hi @tex3d, I'm your friendly neighborhood Microsoft Pull Request Bot (You can call me MSBOT). Thanks for your contribution!


It looks like you're a Microsoft contributor (Tex Riddell). If you're full-time, we DON'T require a Contribution License Agreement. If you are a vendor, please DO sign the electronic Contribution License Agreement. It will take 2 minutes and there's no faxing! https://cla.microsoft.com.

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@tex3d tex3d merged commit 6f3ba40 into microsoft:master Jan 18, 2017
@tex3d tex3d deleted the tex3d-sigpack branch January 18, 2017 22:35
tex3d added a commit that referenced this pull request Feb 15, 2017
RaccoonOnRails added a commit to RaccoonOnRails/DirectXShaderCompiler that referenced this pull request Jan 26, 2021
luciechoi added a commit that referenced this pull request Apr 16, 2026
…d `vk::SampledTextureCubeArray` type. (#8214)

Part of #7979

The function definitions are equivalent to that of TextureCube and
TextureCubeArray counterparts, just without Sampler argument.

This is the last sampled texture type to be added.
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3 participants