ShaderOpTest limit commandlist6 to where supported#3600
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pow2clk merged 3 commits intomicrosoft:masterfrom Mar 18, 2021
Merged
ShaderOpTest limit commandlist6 to where supported#3600pow2clk merged 3 commits intomicrosoft:masterfrom
pow2clk merged 3 commits intomicrosoft:masterfrom
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Because version 6 of the command list pointer was being created whenever the available SDK supported it, sometimes the test would try to create version 6 where it wasn't supported. Instead, this just stores the base pointer type and casts it up where we know support is available.
jenatali
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Mar 18, 2021
jenatali
reviewed
Mar 18, 2021
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✅ Build DirectXShaderCompiler 1.0.4599 completed (commit 92b1e5a231 by @pow2clk) |
pow2clk
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Mar 18, 2021
Merged microsoft#3600 into release-1.6.2104 Because version 6 of the command list pointer was being created whenever the available SDK supported it, sometimes the test would try to create version 6 where it wasn't supported. Instead, this just stores the base pointer type and casts it up where we know support is available. (cherry picked from commit 30e306f)
pow2clk
pushed a commit
that referenced
this pull request
Mar 18, 2021
Merged #3600 into release-1.6.2104 Because version 6 of the command list pointer was being created whenever the available SDK supported it, sometimes the test would try to create version 6 where it wasn't supported. Instead, this just stores the base pointer type and casts it up where we know support is available. (cherry picked from commit 30e306f)
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Because version 6 of the command list pointer was being created whenever
the available SDK supported it, sometimes the test would try to create
version 6 where it wasn't supported.
Instead, this just stores the base pointer type and casts it up where we
know support is available.