Validator/Dxil version error improvements (#3623)#3627
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tex3d merged 1 commit intomicrosoft:release-1.6.2104from Mar 26, 2021
Merged
Validator/Dxil version error improvements (#3623)#3627tex3d merged 1 commit intomicrosoft:release-1.6.2104from
tex3d merged 1 commit intomicrosoft:release-1.6.2104from
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- Move validator/dxil version checks up-front These should fail first rather than side effects of trying to validate details of a version we don't support. - Improve message for unsupported validator or dxil version These errors are most likely if compiling separately from validation and failing to override the validator version properly, or running on an external validator that doesn't support a newer dxil. - Use dxil version from metadata for DxilModule when loading, rather than just setting it to minimum based on shader model. - Remove TODO from validator messages that shouldn't be there (cherry picked from commit 6244ab8)
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✅ Build DirectXShaderCompiler 1.0.4667 completed (commit 64063082fd by @tex3d) |
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These should fail first rather than side effects of trying to validate
details of a version we don't support.
These errors are most likely if compiling separately from validation
and failing to override the validator version properly, or running on
an external validator that doesn't support a newer dxil.
rather than just setting it to minimum based on shader model.
(cherry picked from commit 6244ab8)