PIX passes: Centralize handle-generation code and update for 6.6#3628
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jeffnn merged 3 commits intomicrosoft:masterfrom Mar 26, 2021
Merged
PIX passes: Centralize handle-generation code and update for 6.6#3628jeffnn merged 3 commits intomicrosoft:masterfrom
jeffnn merged 3 commits intomicrosoft:masterfrom
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@pow2clk: I have committed the faux-pas that you asked me not to here, by moving code and then modifying it. However, it has moved across files, so I don't think I could have made the diffs any easier... |
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✅ Build DirectXShaderCompiler 1.0.4668 completed (commit 6f49a60399 by @) |
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Slight comment/varname suggestion, but not crucial
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✅ Build DirectXShaderCompiler 1.0.4680 completed (commit 6e0108a19d by @) |
tex3d
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Mar 26, 2021
…rosoft#3628) This is little more than a move of the "create-uav" code in lib/DxilPIXPasses/DxilShaderAccessTracking.cpp to PixPassHelpers.cpp, followed by a factoring-out of the parts that create a handle (either pre-SM6.6 fashion, or with the newer create-from-binding etc.). All the other passes' near-identical code was then deleted and made to call the centralized function. (cherry picked from commit ea1efe9)
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…) (#3638) This is little more than a move of the "create-uav" code in lib/DxilPIXPasses/DxilShaderAccessTracking.cpp to PixPassHelpers.cpp, followed by a factoring-out of the parts that create a handle (either pre-SM6.6 fashion, or with the newer create-from-binding etc.). All the other passes' near-identical code was then deleted and made to call the centralized function. (cherry picked from commit ea1efe9) Co-authored-by: Jeff Noyle <jeffno@microsoft.com>
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This is little more than a move of the "create-uav" code in lib/DxilPIXPasses/DxilShaderAccessTracking.cpp to PixPassHelpers.cpp, followed by a factoring-out of the parts that create a handle (either pre-SM6.6 fashion, or with the newer create-from-binding etc.).
All the other passes' near-identical code was then deleted and made to call the centralized function.