Prevent sinking coord calculation for sample#3657
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pow2clk merged 1 commit intomicrosoft:release-1.6.2104from Apr 2, 2021
Merged
Prevent sinking coord calculation for sample#3657pow2clk merged 1 commit intomicrosoft:release-1.6.2104from
pow2clk merged 1 commit intomicrosoft:release-1.6.2104from
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merge microsoft#3655 The mark convergent pass is meant to prevent unwanted moving of operations on derivative op input. It was previously only run on pixel shaders. Because derivatives are supported in CS/MS/AS shaders as part of shader model 6.6, it needs to be run on these stages for that target too. (cherry picked from commit 93a9898)
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✅ Build DirectXShaderCompiler 1.0.4734 completed (commit d5a6167316 by @pow2clk) |
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merge #3655 into release-1.6.2104
The mark convergent pass is meant to prevent unwanted moving of
operations on derivative op input. It was previously only run on pixel
shaders. Because derivatives are supported in CS/MS/AS shaders as part
of shader model 6.6, it needs to be run on these stages for that target
too.
(cherry picked from commit 93a9898)