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After reading more about MSBuildCache and BuildXL I wanted to ask a few questions to see if implementing MinIO as a cache is feasible and at what level it should be implemented.
- Is the expectation of this repository to hide the internals of BuildXL? The reason I ask is BuildXL seems to be on GitHub but has a decent amount of internal vs public stuff going on. Not clear to me if extending functionality from that repository is recommended.
- If it is recommended to extend functionality from that repository any guidance on a Minio approach? This is what I've currently got in my notes so far:
- Use AzureBlobStorage as an example.
- Careful of classes that seem generic but have Azure specific functionality. May not be able to re-use as much as initially hoped.
- Create MSBuildCacheMinioStoragePlugin.cs
- MSBuildCacheMinioStoragePlugin.cs will implement CreateCacheClientAsync that returns a CasCacheClient to satisfy ICacheClient requirement.
- The CasCacheClient expects a local cache and remote cache. The local cache is already handled. The remote cache must be a Minio compatible remote cache implementation.
- To create a Minio compatible remote cache client we must implement:
- MinioContentStore to satisfy IContentStore requirement.
- MinioContentSession to satisfy IContentSession requirement.
- MinioContentStore and MinioContentSession will be injected into OneLevelCache and "just work" given those new Minio classes are implemented correctly.
- MinioMetadataStore to satisfy IMetadataStore requirement.
- MinioMetadataStore will be injected into MetadataStoreMemoizationDatabase. DatabaseMemoizationStore will "just work" given new Minio classes are implemented correctly.
- IPublishingStore and IPublishingSession looks like they need to be implemented but ran out of time during investigation. Look later to determine requirements.
- IBlobCacheTopology does not seem required but might want to mimic flow anyways to keep things the same.
- Overall very involved. Overhead of learning BuildXL is very high. Testing / debuggability also seems difficult.
Does everything around BuildXL and having to extend that sound correct if we want a Minio / S3 implementation? Am I overstating or understating how involved this is?
Any guidance would be appreciated!
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