the WebGL spec lists variants of the uniform*[if]v() methods that take sequence<GLfloat or long>, for example:
void uniform1fv(WebGLUniformLocation? location, sequence<GLfloat> v);
these variants are missing from lib.d.ts, causing correct code to fail with
Argument of type 'number[]' is not assignable to parameter of type 'Float32Array'.
the WebGL spec lists variants of the
uniform*[if]v()methods that takesequence<GLfloat or long>, for example:these variants are missing from lib.d.ts, causing correct code to fail with