feat: add SSR performance showdown integration example#67
Merged
mohamedmansour merged 1 commit intomainfrom Mar 5, 2026
Merged
feat: add SSR performance showdown integration example#67mohamedmansour merged 1 commit intomainfrom
mohamedmansour merged 1 commit intomainfrom
Conversation
Add a Rust/actix-web server under examples/integration/ssr-performance-showdown that replicates the spiral-tile benchmark from the ssr-performance-showdown project (https://github.com/nicolo-ribaudo/ssr-performance-showdown). The template (app/index.html) uses a <for each> loop over a tiles array and is compiled ahead of time into dist/protocol.bin via webui build. At startup the server loads the pre-built protocol binary. On every request it computes ~2400 spiral tile positions (matching the showdown parameters: 960x720 canvas, 10px cells, 0.2 angle step) and passes them as JSON state to WebUIHandler, which renders the final HTML. This keeps the runtime dependency surface minimal — only webui-protocol and webui-handler are needed; the parser is not linked into the server binary.
akroshg
approved these changes
Mar 5, 2026
mohamedmansour
added a commit
that referenced
this pull request
Mar 5, 2026
Add a Rust/actix-web server under examples/integration/ssr-performance-showdown that replicates the spiral-tile benchmark from the ssr-performance-showdown project (https://github.com/nicolo-ribaudo/ssr-performance-showdown). The template (app/index.html) uses a <for each> loop over a tiles array and is compiled ahead of time into dist/protocol.bin via webui build. At startup the server loads the pre-built protocol binary. On every request it computes ~2400 spiral tile positions (matching the showdown parameters: 960x720 canvas, 10px cells, 0.2 angle step) and passes them as JSON state to WebUIHandler, which renders the final HTML. This keeps the runtime dependency surface minimal — only webui-protocol and webui-handler are needed; the parser is not linked into the server binary.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Add a Rust/actix-web server under examples/integration/ssr-performance-showdown that replicates the spiral-tile benchmark from the ssr-performance-showdown project (https://github.com/nicolo-ribaudo/ssr-performance-showdown).
The template (app/index.html) uses a loop over a tiles array and is compiled ahead of time into dist/protocol.bin via webui build. At startup the server loads the pre-built protocol binary. On every request it computes ~2400 spiral tile positions (matching the showdown parameters: 960x720 canvas, 10px cells, 0.2 angle step) and passes them as JSON state to WebUIHandler, which renders the final HTML.
This keeps the runtime dependency surface minimal — only webui-protocol and webui-handler are needed; the parser is not linked into the server binary.
Current benchmarks:
webui-rust
fastify-html
react