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TCP/IP based DistributedCommand

A proof of concept of having an ICommand implementation that can broadcasts its execution to connected devices (to have them keep in sync).

I can't remember when I wrote this, and it appears to be very hit & miss. Publishing more for archiving rather than thinking I'll use this or come back to it.

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A POC (not really working) TCP/IP based implementation of ICommand named DistributedCommand

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