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E1M0.1.2

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@github-actions github-actions released this 14 May 16:56
c37093c

What's new?

#2 - Use the Tauri Plugin Dialog Open

  • This lets users open a OS native file picker, to select new mod files
  • This modfile will be moved (copied) to the modsDirectory which is set in the app Settings (defaults to ~/.config/mrdoom/mods and modfiles are placed in a subdirectory called files)
  • Adds newly added modfiles to the ModFileCatalog for easier reuse of the same mode
  • Added a custom tauri:// protocol, that streams all data sent to and from the backend, and shows in the Tauri window

Still to do:

  • Create and store the MD5 sum of all added mod files.
  • Export a mod instance/game, with and without the modfiles. (zip-format)
  • Import function of zips
  • Add tabs to Install page - Mod/Game | Mod file | Base Game
    Mod/Game would replace the current Install page
    Mod file is a dedicated tab for the ModFileSelector, where you don't have to actually create a new mod/game instance to add a Mod file to your ModFileCatalog
    Base game is for adding your own base game wads (i.e Hexen, Heretic, Freedoom, etc)
    This will then also be reflected on the sidebar, and base game picker on the Mod/Game install page, which currently assumes you to have (DOOM.wad, DOOM2.wad, TNT.wad, PLUTONIA.wad, freedoom.wad and freedoom2.wad)

What's Changed

Full Changelog: v0.1.2...app-v0.1.2