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Configuration Guide

minejango2 edited this page Jul 21, 2026 · 5 revisions

Configuration List Table

Main

Config information note type default
enabled Toggles the entire plugin feature - boolean true
luckperms-formatting Toggles LuckPerms chat. - boolean false
chat-format Chat format with LuckPerms prefix. LuckPerms prefix with legacy formatting code still works like LuckPerms, but this plugin will never support legacy formatting code in messages. string false
replace-all Replace all "[item]" tags in chat if false, only the first "[item]" text will be replaced boolean "{prefix} {player}: {message}"
amount-tag-format <cis_amount_tag> format refer the text-format below string " x<cis_amount_number>"
define-vanilla-sprites Vanilla item sprite definitions use this for unsupported items like shield, banner. detail described in Atlas & Sprite Guide list(string) only examples are written
define-custom-item-sprites Custom item sprite definitions use this for custom items. detail described in Atlas & Sprite Guide list(string) only examples are written

item

Config information note type default
display-mode Item display format detail described in Modes section string (both, sprite-only, text-only) "both"
unsupported-vanilla-item-fallback Format for unsupported vanilla items player head, shield etc. detail described in Modes section string (text, none) "text"
unsupported-custom-item-fallback Format for unsupported/texture-missing custom items detail described in Modes section string (raw, text, none) "text"
show-hover-info Show hover tooltip with full item info - boolean true

text-format

information: Display format of item in chat. Normally, they follow config-item's display-mode. currently

Display Mode default message note
"both" <gray>[<reset><cis_sprite> <cis_name><cis_amount_tag><gray>] -
"sprite-only" <gray>[<reset><cis_sprite><gray>] -
"text-only" <gray>[<reset><cis_name><cis_amount_tag><gray>] -
"fallback-none" <gray>[<reset>?<gray>] when item fallback happens with fallback none mode
empty-hand-format <gray>[<reset>Empty Hand<gray>] when player is holding nothing

Modes

display-mode

For default, display-mode is "both". For this case, item on chat displays "both" text format. But if <cis_sprite> is null, display-mode is ignored and follow unsupported-vanilla-item-fallback or unsupported-custom-item-fallback. Fallback has 3 methods:

  • "raw": (only in custom item fallback) Displayed raw material's sprite by "sprite-only" format
  • "text": display item as "text-only".
  • "none": display fallback-none (still hovered with show-hover-info)

Custom tags for text-format and amount-tag-format

  • <cis_sprite> - print sprite as MiniMessage (works properly in "both", "sprite-only")
  • <cis_name> - print localized item name (works properly in "both", "text-only")
  • <cis_amount_tag> - print amount-tag-format (works properly in "both", "sprite-only", "text-only")
  • <cis_amount_number> - print item's amount, ONLY in amount-tag-format (<cis_amount_tag>)
  • [DEPRECATED] <cis_amount> - print item's amount. (hide-amount-when-one WON'T WORK. works properly in "both", "sprite-only", "text-only")

Sprite Definitions

see Atlas & Sprite Guide.

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