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Behold: a p2p multiprocessing runner.
So we can't really just use a process pool or concurent futures or whatever because we
a) don't want to and
b) can't
pickle every node every time we want to call it.
we also want to eventually be able to run things on different machines.
so here's that: controlled p2p node runner.
it's pretty dang simple.
so this is still a WIP, listing todos:
ZMQRunnerclass that creates theCommandNodeand spawns theNodeRunnersreturnnodes: subscribe to the returned events and yield as a generatorNodeRunnerthat just pulls from the event store as event combinations are ready for a given epochEventStore.add()to take an already-created event, rather than creating the event.caveats: