Warbell v0.13.0
Warbell v0.13.0
A rival rises in the desert, kills hit harder, and the loot economy tightens up.
New
- Rival AI stronghold. A Stronghold-Crusader-style human opponent now holds a walled fort out in the desert — towers, curtain walls, the works. It runs its own tax economy and raises new buildings over time, a human garrison patrols and skirmishes, and its walls go up as it grows. It survives save/load, so your rival keeps building between sessions.
- A bigger island. The map is enlarged — more ground between the biomes, and the rival's plateau flattened to seat the fort.
Combat & feel
- Reworked hit feedback. Landing a blow now reads by weight: a punchy impact flash (instead of the old faint blink), a weighty flinch on armoured orks (wildlife keeps its springy reaction), and crits/heavies stagger the enemy — interrupting its swing — with extra contact sparks.
- Kills land harder. A slain enemy topples and lurches the way you struck it; a heavy blow throws the body further.
- The shield holds the line. Orks and animals no longer clip through the knight or his shield, and raising your shield pushes a head-on attacker back off it.
Balance
- Chests no longer shower gear. Opening a chest pays out gold and provisions (plus a basic starter sword/jerkin for a fresh hero) — but real weapons and armour are earned only at the biome landmark trials, so a lucky chest can't skip the gear ladder. Hunt kills likewise stop dropping random gear.
Fixed
- No more invisible wall where an enemy just died — a fresh corpse stops blocking you the instant it falls.
- Loading a save no longer leaves last run's wall / tower / house / decoration collision lingering as invisible barriers where the meshes are hidden.
Atmosphere
- A touch more fog and a stronger background depth-of-field blur for a moodier frame.
The Windows installer is self-signed, so SmartScreen may warn "Windows protected your PC — Unknown publisher." Click More info → Run anyway to install. (Removing that warning needs a paid code-signing certificate.)
Full Changelog: v0.12.0...v0.13.0
Full Changelog: v0.12.0...v0.13.0