Add worker cap calculation without adding recruitment UI yet.
Proposed rule:
- base worker cap is 2
- housing/buildings can increase cap
- hut can provide the first cap increase
This issue should only define and test cap calculation. Do not implement food upkeep yet. Do not add recruit button yet.
Acceptance criteria:
Add worker cap calculation without adding recruitment UI yet.
Proposed rule:
This issue should only define and test cap calculation. Do not implement food upkeep yet. Do not add recruit button yet.
Acceptance criteria: