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feat: add worker cap calculation from housing #146

@itsmiso-ai

Description

@itsmiso-ai

Add worker cap calculation without adding recruitment UI yet.

Proposed rule:

  • base worker cap is 2
  • housing/buildings can increase cap
  • hut can provide the first cap increase

This issue should only define and test cap calculation. Do not implement food upkeep yet. Do not add recruit button yet.

Acceptance criteria:

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