Use bytemuck::Zeroable for zeroable types.#1371
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wks merged 1 commit intommtk:masterfrom Aug 15, 2025
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Our utility function `zeroed_alloc::new_zeroed_vec<T>` now requires the element type `<T>` to implement `bytemuck::Zeroable`, a marker trait which means the type can be safely initialized with all zero bits. `new_zeroed_vec` is no longer `unsafe`. `SpaceDescriptor` now implements `Zeroable` because a zero value represents `SpaceDescriptor::UNINITIALIZED`. `Map32` now uses `new_zeroed_vec` for allocating the `descriptor_map` because when used on 64-bit machines (usually with compressed pointers), the number of chunks can still be large.
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Our utility function
zeroed_alloc::new_zeroed_vec<T>now requires the element type<T>to implementbytemuck::Zeroable, a marker trait which means the type can be safely initialized with all zero bits.new_zeroed_vecis no longerunsafe.SpaceDescriptornow implementsZeroablebecause a zero value representsSpaceDescriptor::UNINITIALIZED.Map32now usesnew_zeroed_vecfor allocating thedescriptor_mapbecause when used on 64-bit machines (usually with compressed pointers), the number of chunks can still be large.