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Gliphs library has 256 glyphs in total. Lower 128 glyphs are ASCII, higher values are for non-ASCII characters. Char type is 8-bit signed, so we need to bitcast it to unsigned to avoid negative indices. The problem was reported and fixed in seedhartha#61.
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Hats off to @Lyuu17 for finding the problem and preparing the patch. |
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The issue with vertical lines is tracked separately in #25. It is present in English version of the game too. |
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Glyphs library has 256 glyphs in total. Lower 128 glyphs are ASCII, higher values are for non-ASCII characters. Char type is 8-bit signed, so we need to bitcast it to unsigned to avoid negative indices.
The problem was reported and fixed in seedhartha#61.