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0.15.6.77

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@kamronbatman kamronbatman released this 10 Jun 02:54
· 2 commits to main since this release
1c2e114

What's Changed

  • fix(tests): single shared bootstrap; idempotent SerializationThreadWorker.Exit by @kamronbatman in #2473
  • fix: Cleans up AI Pathfinding code to make it more portable for custom requirements. by @kamronbatman in #2474
  • feat(pathfinding): first-boot prompt to pre-bake the .swb map cache by @kamronbatman in #2475
  • T2A packet-based crafting menus (supersedes #2181, #2381) by @kamronbatman in #2476
  • refactor(server): unify first-boot prompts into the ConfigurePrompts phase by @kamronbatman in #2477
  • fix: Fixes pathfinding prebake and pathfinding multi-fallthrough. by @kamronbatman in #2478
  • fix(necromancy): correct Blood Oath duration, reflection, and expiry timing (#1690) by @kamronbatman in #2480
  • feat(server): add Mobile.SayTo localized overload with explicit hue by @paezao in #2481
  • feat(pathfinding): multi-aware mask synthesizer + warm interior cache for house/boat cells by @kamronbatman in #2479

Full Changelog: 0.15.6.68...0.15.6.77