Document SSE4a register-form emulation for Intel processors
Document keeping saves and shader caches across updates
Document an audio-module loading experiment that was not retained
Withdraw in-game results from scripted runs that never reached the areas
Record a review of unidentified Demon's Souls imports
Document the KytyPS5-v20261013 release and the main update
Document a time budget for the shader precompile
Record development test-tooling addition
Document faster shader precompile development builds
Document background pipeline warming
Record a development build-environment correction
Document startup pipeline replay and an unoptimized-first build experiment
Document checked input regeneration and compatible pipeline reuse
Preserve concurrent documentation history updates
Document bounded compute-module priority experiment
docs: record planned shader-compile stutter research
docs: record parallel compute preparation experiment
docs: explain prepared input checkout compatibility
docs: explain Vulkan pipeline creation feedback
docs: record binary preparation ordering measurements
Clarify Windows shader preparation power options and retries
Record loading experiment with no demonstrated improvement
Document PowerShell launcher compatibility and development correction
Document parallel-loading development tests and limits
Document Qt launch profile compatibility and development test scope
docs: clarify launcher settings compatibility and preservation testing
docs: document Demon's Souls preview 2, loading-pause cause and main update Preview 2 release, its live test and new known issues; where the loading pauses come from; the GPU translation experiment; the fork main update; install guide and game status point to preview 2.
docs: record fullscreen testing and shader compilation research
Document Demon’s Souls preview 1 installation and verified progress
Rewrite wiki Home and clarify complete Demon Souls source provenance