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Adding the projection of Numerics types in C++/WinRT, C++/CX and fixed an issue of the cppType logic#550

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joelmartinez merged 8 commits intomono:developfrom
JeffABC:dev/NumericsFix
Apr 30, 2021
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Adding the projection of Numerics types in C++/WinRT, C++/CX and fixed an issue of the cppType logic#550
joelmartinez merged 8 commits intomono:developfrom
JeffABC:dev/NumericsFix

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@JeffInChrist
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Several types under the namespace of Windows.Foundation.Numerics should be projected to the types defined in windowsnumerics.h, as described on Docs:
https://docs.microsoft.com/en-us/uwp/api/windows.foundation.numerics.matrix3x2?view=winrt-19041

Meanwhile, I've fixed an issue of the cppType logic and for this change I've also added unit tests such as TypeSignature_Single, TypeSignature_ValueGuid and so on.

Related Work Item:
https://dev.azure.com/ceapex/Engineering/_workitems/edit/100023

@JeffInChrist JeffInChrist changed the title Adding the projection of Numerics types and fixed an issue of the cppType logic Adding the projection of Numerics types in C++/WinRT, C++/CX and fixed an issue of the cppType logic Apr 22, 2021
@joelmartinez joelmartinez merged commit b9158aa into mono:develop Apr 30, 2021
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