Snare is a game engine for Android which I created to play around with 3D computer graphics. A demo is available in the Playstore.
- component based game objects
- event system
- simple physics engine providing raycasts (did not find time to integrate Bullet yet)
- particle effects
- rendering to framebuffer objects
- importer for Max 3D models (.3ds)
- importer for BMFonts
The repo contains an Android Studio project with two modules:
- snare: engine library
- snareDemo: Demo app showcasing some features.
This project is licensed under the MIT License - see the LICENSE.md file for details
- todo




