Comp2007 is a wave-based zombie survival first-person shooter (FPS) game. Players must survive against increasingly difficult waves of zombies while managing resources and utilizing strategic gameplay to stay alive.
- Wave-Based Survival: Fight through endless waves of zombies, with each wave introducing more enemies and tougher challenges.
- First-Person Shooter Mechanics: Engage in fast-paced FPS combat with precise aiming, shooting, and movement.
- Scaling Difficulty: Zombies become stronger, faster, and more numerous as waves progress.
- Zombie Types: Three movement types with progressive difficulty:
- Walkers: Default slow zombies present from wave 1
- Joggers: Begin spawning at wave 5, reaching 100% chance at wave 15
- Sprinters: Begin spawning at wave 15, reaching 100% chance at wave 45
- Health and Damage Scaling: Zombie health and damage increase with each wave, requiring players to adapt their strategies.
- Fire Modes: Switch between semi-auto and full-auto fire modes for different combat scenarios.
- Recoil System: Realistic recoil mechanics add depth to shooting.
- Penetration Mechanics: Bullets can penetrate multiple enemies, with damage reducing after each hit.
- Aim Down Sights (ADS): Toggle or hold to aim down sights for increased accuracy.
- Movement Speed Reduction: Movement speed is reduced while aiming down sights, adding tactical depth.
- Resource Management: Manage ammo, health, and armour to survive longer.
- Wave and Zombie Count Display: Real-time UI updates show the current wave and remaining zombies.
- Interaction Prompts: Clear prompts for interacting with objects in the environment.
- Settings Menu: Customize gameplay settings, including sensitivity, FOV, and audio levels.
- Dynamic Spawning: Zombies spawn dynamically based on the current wave and player position.
- Clipping Prevention: Weapons and objects are positioned to avoid clipping through the environment.
- Muzzle Flash and Bullet Trails: Realistic shooting effects enhance immersion.
- Hit Effects: Visual feedback for hitting zombies or objects.
- Sound Effects: Includes shooting, reloading, and zombie sounds for an engaging experience.
- Pause Menu: Pause the game to access settings or take a break.
- Point System: Earn points for killing zombies and use them to unlock upgrades or new weapons.
- Health System: Zombies and players have health systems with damage scaling.
- Survive Waves: Defend yourself against waves of zombies.
- Adapt: Use different strategies, and movement to overcome increasingly difficult waves.
- Compete: Aim for the highest wave and score!
- WASD: Move
- Mouse: Aim
- Left Mouse Button: Shoot
- Right Mouse Button: Aim Down Sights (ADS)
- R: Reload
- B: Toggle Fire Mode
- E: Interact with objects
- Co-op Multiplayer: Survive waves with friends.
- New Zombie Types: Introduce special zombies with unique abilities.
- Expanded Maps: Add new environments for players to explore.
- Roguelike Elements: Randomized buff cards ensure no two playthroughs are the same.
- Buff System: Every 5 waves, select a buff card to enhance your abilities. Upgrade cards to max level for even greater power.
- Progression System: Unlock and level new weapons and characters.
- Characters: Characters will have different perks they can unlock, as well as different buffs they can receive in-game.
- Low Poly Optic Attachment Pack 1
- Versatile Building Kit
- Low Poly Barriers Pack Free
- SimplePoly City - Low Poly Assets
- Low Poly City Vehicle Pack
- Low Poly FPS Weapons Lite
- CLICK SFX PACK HOVE AUDIO
- DOTween (HOTween v2)
- Trello Board: Track the project's progress and tasks.
- Itch.io
- Developer: Morgan McGovern
- Engine: Unity