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Somebody ported Final Fantasy XIII into iOS using REA. #4913
eliriverback
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Reverse engineering and porting the game is entirely possible, but a costly method. if you're worried someone might clone your application, make server-side web applications. |
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The guy in the Reddit thread is answering my questions and I'm starting to believe he's telling the truth. I mean it wouldn't be the craziest sh*t I have seen this week considering they revealed flying cars. Can anyone more oriented in reverse engineering confirm this plausible as a two day work? |
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Or at least they think they did: So Square didn’t want to give XIII to PS5 so I made a port for myself on my iPad
This is getting out of hand. This repository is getting a lot of hype right now but these people have no idea what they are doing.
What I'm interested in is that would this really be possible? Not without an access to the source and maybe (preferably) to the original Engine. That's my opinion.
I'm not talking about Final Fantasy because discussing about reverse engineering a specific game would be considered as an infringement but as in general, can REA really be used to reverse engineer a full game project in a way that the agent could then recompile it into another operating system (as an example)?
I mean sure it can but how much faster the process would get through REA compared to building a toolset of your own.
The amount of false information considering the toolkit is increasing at alarming rate. It is hard wo publish any work done with it because people are now reverse engineering games without the permission of publisher or developer.
Is there an actual plan to publish any works about games that have been reverse engineered? I think abandonware could be one target but even that would be risky as someone somewhere might own the rights for the games. Even freeware games might not allow such work to be done without specific license. I think open source projects would be only viable public research target.
I cannot trust anything I find from online so I came to ask about it here. Some general rules should be stated for this repo or it would be getting really bad press quite soon. Not that anyone should really care. Even media doesn't understand anything about AI agents or reverse engineering.
However as a developer I'm worried that someone (and anyone apparently) can and will use this toolkit for reverse engineering which makes the decompiled source (or whatever is harvested from the source) part of the public AI knowledge. The hype will increase the phenomenon and anyone who has access to Claude could be harvesting binaries right now.
Unless the devs take the responsibility, toolkits like these will be scrutinized and reverse engineering will become regulated under state/country laws which makes AI agents soon uncooperative to reverse engineer anything. Meanwhile countries that do not regulate it will get ahead by decompiling the every binary they can get their hands onto.
Any thoughts? Interesting project and very useful if used ethically.
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