Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
The table of contents is too big for display.
Diff view
Diff view
  •  
  •  
  •  
116 changes: 116 additions & 0 deletions binding/binding.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,116 @@
// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.

// +build !nomsgpack

package binding

import "net/http"

// Content-Type MIME of the most common data formats.
const (
MIMEJSON = "application/json"
MIMEHTML = "text/html"
MIMEXML = "application/xml"
MIMEXML2 = "text/xml"
MIMEPlain = "text/plain"
MIMEPOSTForm = "application/x-www-form-urlencoded"
MIMEMultipartPOSTForm = "multipart/form-data"
MIMEPROTOBUF = "application/x-protobuf"
MIMEMSGPACK = "application/x-msgpack"
MIMEMSGPACK2 = "application/msgpack"
MIMEYAML = "application/x-yaml"
)

// Binding describes the interface which needs to be implemented for binding the
// data present in the request such as JSON request body, query parameters or
// the form POST.
type Binding interface {
Name() string
Bind(*http.Request, interface{}) error
}

// BindingBody adds BindBody method to Binding. BindBody is similar with Bind,
// but it reads the body from supplied bytes instead of req.Body.
type BindingBody interface {
Binding
BindBody([]byte, interface{}) error
}

// BindingUri adds BindUri method to Binding. BindUri is similar with Bind,
// but it read the Params.
type BindingUri interface {
Name() string
BindUri(map[string][]string, interface{}) error
}

// StructValidator is the minimal interface which needs to be implemented in
// order for it to be used as the validator engine for ensuring the correctness
// of the request. Gin provides a default implementation for this using
// https://github.com/go-playground/validator/tree/v8.18.2.
type StructValidator interface {
// ValidateStruct can receive any kind of type and it should never panic, even if the configuration is not right.
// If the received type is not a struct, any validation should be skipped and nil must be returned.
// If the received type is a struct or pointer to a struct, the validation should be performed.
// If the struct is not valid or the validation itself fails, a descriptive error should be returned.
// Otherwise nil must be returned.
ValidateStruct(interface{}) error

// Engine returns the underlying validator engine which powers the
// StructValidator implementation.
Engine() interface{}
}

// Validator is the default validator which implements the StructValidator
// interface. It uses https://github.com/go-playground/validator/tree/v8.18.2
// under the hood.
var Validator StructValidator = &defaultValidator{}

// These implement the Binding interface and can be used to bind the data
// present in the request to struct instances.
var (
JSON = jsonBinding{}
XML = xmlBinding{}
Form = formBinding{}
Query = queryBinding{}
FormPost = formPostBinding{}
FormMultipart = formMultipartBinding{}
ProtoBuf = protobufBinding{}
MsgPack = msgpackBinding{}
YAML = yamlBinding{}
Uri = uriBinding{}
Header = headerBinding{}
)

// Default returns the appropriate Binding instance based on the HTTP method
// and the content type.
func Default(method, contentType string) Binding {
if method == http.MethodGet {
return Form
}

switch contentType {
case MIMEJSON:
return JSON
case MIMEXML, MIMEXML2:
return XML
case MIMEPROTOBUF:
return ProtoBuf
case MIMEMSGPACK, MIMEMSGPACK2:
return MsgPack
case MIMEYAML:
return YAML
case MIMEMultipartPOSTForm:
return FormMultipart
default: // case MIMEPOSTForm:
return Form
}
}

func validate(obj interface{}) error {
if Validator == nil {
return nil
}
return Validator.ValidateStruct(obj)
}
111 changes: 111 additions & 0 deletions binding/binding_nomsgpack.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,111 @@
// Copyright 2020 Gin Core Team. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.

// +build nomsgpack

package binding

import "net/http"

// Content-Type MIME of the most common data formats.
const (
MIMEJSON = "application/json"
MIMEHTML = "text/html"
MIMEXML = "application/xml"
MIMEXML2 = "text/xml"
MIMEPlain = "text/plain"
MIMEPOSTForm = "application/x-www-form-urlencoded"
MIMEMultipartPOSTForm = "multipart/form-data"
MIMEPROTOBUF = "application/x-protobuf"
MIMEYAML = "application/x-yaml"
)

// Binding describes the interface which needs to be implemented for binding the
// data present in the request such as JSON request body, query parameters or
// the form POST.
type Binding interface {
Name() string
Bind(*http.Request, interface{}) error
}

// BindingBody adds BindBody method to Binding. BindBody is similar with Bind,
// but it reads the body from supplied bytes instead of req.Body.
type BindingBody interface {
Binding
BindBody([]byte, interface{}) error
}

// BindingUri adds BindUri method to Binding. BindUri is similar with Bind,
// but it read the Params.
type BindingUri interface {
Name() string
BindUri(map[string][]string, interface{}) error
}

// StructValidator is the minimal interface which needs to be implemented in
// order for it to be used as the validator engine for ensuring the correctness
// of the request. Gin provides a default implementation for this using
// https://github.com/go-playground/validator/tree/v8.18.2.
type StructValidator interface {
// ValidateStruct can receive any kind of type and it should never panic, even if the configuration is not right.
// If the received type is not a struct, any validation should be skipped and nil must be returned.
// If the received type is a struct or pointer to a struct, the validation should be performed.
// If the struct is not valid or the validation itself fails, a descriptive error should be returned.
// Otherwise nil must be returned.
ValidateStruct(interface{}) error

// Engine returns the underlying validator engine which powers the
// StructValidator implementation.
Engine() interface{}
}

// Validator is the default validator which implements the StructValidator
// interface. It uses https://github.com/go-playground/validator/tree/v8.18.2
// under the hood.
var Validator StructValidator = &defaultValidator{}

// These implement the Binding interface and can be used to bind the data
// present in the request to struct instances.
var (
JSON = jsonBinding{}
XML = xmlBinding{}
Form = formBinding{}
Query = queryBinding{}
FormPost = formPostBinding{}
FormMultipart = formMultipartBinding{}
ProtoBuf = protobufBinding{}
YAML = yamlBinding{}
Uri = uriBinding{}
Header = headerBinding{}
)

// Default returns the appropriate Binding instance based on the HTTP method
// and the content type.
func Default(method, contentType string) Binding {
if method == "GET" {
return Form
}

switch contentType {
case MIMEJSON:
return JSON
case MIMEXML, MIMEXML2:
return XML
case MIMEPROTOBUF:
return ProtoBuf
case MIMEYAML:
return YAML
case MIMEMultipartPOSTForm:
return FormMultipart
default: // case MIMEPOSTForm:
return Form
}
}

func validate(obj interface{}) error {
if Validator == nil {
return nil
}
return Validator.ValidateStruct(obj)
}
51 changes: 51 additions & 0 deletions binding/default_validator.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,51 @@
// Copyright 2017 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.

package binding

import (
"reflect"
"sync"

"github.com/go-playground/validator/v10"
)

type defaultValidator struct {
once sync.Once
validate *validator.Validate
}

var _ StructValidator = &defaultValidator{}

// ValidateStruct receives any kind of type, but only performed struct or pointer to struct type.
func (v *defaultValidator) ValidateStruct(obj interface{}) error {
value := reflect.ValueOf(obj)
valueType := value.Kind()
if valueType == reflect.Ptr {
valueType = value.Elem().Kind()
}
if valueType == reflect.Struct {
v.lazyinit()
if err := v.validate.Struct(obj); err != nil {
return err
}
}
return nil
}

// Engine returns the underlying validator engine which powers the default
// Validator instance. This is useful if you want to register custom validations
// or struct level validations. See validator GoDoc for more info -
// https://godoc.org/gopkg.in/go-playground/validator.v8
func (v *defaultValidator) Engine() interface{} {
v.lazyinit()
return v.validate
}

func (v *defaultValidator) lazyinit() {
v.once.Do(func() {
v.validate = validator.New()
v.validate.SetTagName("binding")
})
}
63 changes: 63 additions & 0 deletions binding/form.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,63 @@
// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.

package binding

import (
"net/http"
)

const defaultMemory = 32 << 20

type formBinding struct{}
type formPostBinding struct{}
type formMultipartBinding struct{}

func (formBinding) Name() string {
return "form"
}

func (formBinding) Bind(req *http.Request, obj interface{}) error {
if err := req.ParseForm(); err != nil {
return err
}
if err := req.ParseMultipartForm(defaultMemory); err != nil {
if err != http.ErrNotMultipart {
return err
}
}
if err := mapForm(obj, req.Form); err != nil {
return err
}
return validate(obj)
}

func (formPostBinding) Name() string {
return "form-urlencoded"
}

func (formPostBinding) Bind(req *http.Request, obj interface{}) error {
if err := req.ParseForm(); err != nil {
return err
}
if err := mapForm(obj, req.PostForm); err != nil {
return err
}
return validate(obj)
}

func (formMultipartBinding) Name() string {
return "multipart/form-data"
}

func (formMultipartBinding) Bind(req *http.Request, obj interface{}) error {
if err := req.ParseMultipartForm(defaultMemory); err != nil {
return err
}
if err := mappingByPtr(obj, (*multipartRequest)(req), "form"); err != nil {
return err
}

return validate(obj)
}
Loading