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Grimreach 0.1.4 - mtoto
Grimreach 0.1.4 — mtoto
Native tester downloads for the public fantasy-world prototype. The Linux and Android clients connect to wss://grimreach.mozrin.com/play by default. The game server and Cloudflare Tunnel must be running.
Downloads
Grimreach-Linux-x86_64-0.1.4.zip: extract the full archive and run./Grimreach-Linux-x86_64. Keep its.pckbeside the executable. Includes the MIT license and a short README.Grimreach-Android-arm64-0.1.4.apk: install on an arm64 Android device. This is a Godot debug-signed tester APK, not a Play Store package.SHA256SUMS.txt: verify the downloaded ZIP and APK withsha256sum -c SHA256SUMS.txt.
Ubuntu/Linux and Android debug exports completed. The APK reports version 0.1.4, contains arm64 native code, and passes v2/v3 signature verification. The Linux executable launched headlessly; the ZIP contents and both checksums were checked. Go tests and vet passed. No Android device was connected for a physical install during this release preparation, and a physical friend's gameplay session remains to be verified under issue #26.
The 0.1.4 source also adds community contribution and security guidance, issue/PR templates, a comprehensive wiki, and corrected client version metadata. The current project text no longer includes the unwanted unrelated-game comparison. See the wiki for setup and current limits.
Grimreach 0.1.0 - mtoto
Grimreach 0.1.0 adds native play through the public WebSocket game endpoint and a Dockerized Go server with Cloudflare Tunnel ingress.
- Ubuntu and Android clients connect to
wss://grimreach.mozrin.com/playby default. Local testing can setGRIMREACH_SERVER_URL. - The server retains authoritative movement and TCP analytics while accepting WebSocket players.
- Docker Compose keeps the server and tunnel on a private network with no published host ports. Set
TUNNEL_TOKENin an untracked.envand route/playtohttp://grimreach_server:8081.
Validation: Go tests and vet, six Godot smoke checks, Linux and Android debug exports, Compose configuration and build, private container health, and a public WebSocket welcome message passed. No CI workflow ran. A physical friend's connection remains to be verified. The separate website route is pending issue #28.
No downloadable client artifacts are attached to this release; public tester builds are tracked in issue #27.