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Grimreach 0.1.0 - mtoto

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@mozrin mozrin released this 03 Nov 00:31
· 10 commits to main since this release
c38fc6a

Grimreach 0.1.0 adds native play through the public WebSocket game endpoint and a Dockerized Go server with Cloudflare Tunnel ingress.

  • Ubuntu and Android clients connect to wss://grimreach.mozrin.com/play by default. Local testing can set GRIMREACH_SERVER_URL.
  • The server retains authoritative movement and TCP analytics while accepting WebSocket players.
  • Docker Compose keeps the server and tunnel on a private network with no published host ports. Set TUNNEL_TOKEN in an untracked .env and route /play to http://grimreach_server:8081.

Validation: Go tests and vet, six Godot smoke checks, Linux and Android debug exports, Compose configuration and build, private container health, and a public WebSocket welcome message passed. No CI workflow ran. A physical friend's connection remains to be verified. The separate website route is pending issue #28.

No downloadable client artifacts are attached to this release; public tester builds are tracked in issue #27.