Repository navigation
Releases: kiesxoxo/burnout-crash-recomp
Release list
v0.1.1 — one-step setup
One-step setup, and a fix for building from a fresh download.
Vibe-coded with Claude. Written by Claude (Anthropic, Claude Opus 5.5 via Claude Code) under the
direction of the repository owner. Tested on one PC only.
Quick start
- Download the source below (or clone) and open PowerShell in the folder.
powershell -ExecutionPolicy Bypass -File .\setup.ps1 -Package "D:\path\to\your\package"- Play
out\build\win-amd64-relwithdebinfo\burnoutcrash.exe(or add-Runto step 2).
setup.ps1 installs any missing build tools with winget (after asking), downloads and verifies the
ReXGlue SDK, verifies and extracts your own Burnout CRASH! package, checks it's the supported version
(XBLA, title update 3), and builds. See the README for details and manual setup.
Changes since v0.1.0
- New
setup.ps1and a quick-start guide in the README. - Fixed: building from a fresh checkout failed to link (
undefined symbol PPCImageConfig) because the
recompiled sources didn't exist yet when CMake configured.build.ps1now generates them first.
No prebuilt binaries
The executable is the game's own code, recompiled, so it can't be distributed; you build it from your
own copy of the game.
v0.1.0 — first playable build
Warning
This release does not build from a fresh download (link error). Use v0.1.1 or later.
First playable build of the unofficial Burnout CRASH! PC recompilation.
Vibe-coded with Claude. Written by Claude (Anthropic, Claude Opus 5.5 via Claude Code) under the
direction of the repository owner. Tested on one PC only.
Status
- Boots through the intro to the title screen and main menu
- Full game unlocked by default (
--license_mask=0restores the trial) - PLAY and saving work in limited testing; online features don't (services are offline)
No prebuilt binaries
The executable is the game's own code, recompiled, so it can't be distributed. Build it from your own
copy instead; this release is the source at tag v0.1.0.
- Install VS 2022 Build Tools (C++), LLVM/Clang 20+, CMake and Ninja (winget commands in the README).
- Extract the ReXGlue SDK 0.10.0.24-dev into
third_party\rexglue-sdk\. - Extract your own package dump:
.\tools\extract-package.ps1 -Package <file> .\build.ps1and runout\build\win-amd64-relwithdebinfo\burnoutcrash.exe
Supported game version
XBLA release, title ID 58410B5D, title update 3. The build checks:
DEFAULT.XEXSHA-256f2389f9b8655e6432a78db8a4adc4cf524e5c56a6a92d013b6f0fb0452d4b425DLL\CRASH.DLL.XEXSHA-256bf66a2d38cf9a79dfe20558d289edb96b9f2346bf344613946a4ada897298338